Let's be Kings (campaign idea)
Here's one for you Dm's that want a campaign focused on ruling. (This one is recommended for Dm's who are better at micromanagement & multitasking)
The players are all rulers of many different realms. Each of them came into rulership though their own means & rule in their own unique ways (How they do it is up to both the Players & the DM) . But when a crisis affect them that could spell doom for their collective nations, what will they do in order to keep their nations safe.
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Types of Crisis
War: War, good old war. We all know what it's good for... destabilizing nations, causing stress against the economy, & also the threat of very burly people coming into your land & just destroy & stealing your fancy things.
Devine Mandate: The Gods has proclaimed that you, yes you will be the one & only one to decided the future of the world. Theirs only one problem with that, they have proclaimed the same thing to every player & some other rulers as well. What will they all do, believing that the winds of destiny only guide them, & them alone.
Unknown Unrest: For some reason, everyone has been getting cranky at their governments & are demanding odd things. Normally the right thing to do would be to ignore them, but the shear amount of people demanding singular odd things may put the nation at risk of riots & maybe collapse if they don't get what they want.
Pestilence & Famine: Due to bad weather conditions, nasty parasites affecting the food, importation polices that haven't favored food & just general bad luck, the possibility of mass famine is on the horizon. To make things worse as well, a strange illness has been slowly spreading across the populace, & if a mass famine strikes that will add gasoline onto the flame of the illness.
The players are all rulers of many different realms. Each of them came into rulership though their own means & rule in their own unique ways (How they do it is up to both the Players & the DM) . But when a crisis affect them that could spell doom for their collective nations, what will they do in order to keep their nations safe.
---------------------------------------------------------------------------------------------------------------------------
Types of Crisis
War: War, good old war. We all know what it's good for... destabilizing nations, causing stress against the economy, & also the threat of very burly people coming into your land & just destroy & stealing your fancy things.
Devine Mandate: The Gods has proclaimed that you, yes you will be the one & only one to decided the future of the world. Theirs only one problem with that, they have proclaimed the same thing to every player & some other rulers as well. What will they all do, believing that the winds of destiny only guide them, & them alone.
Unknown Unrest: For some reason, everyone has been getting cranky at their governments & are demanding odd things. Normally the right thing to do would be to ignore them, but the shear amount of people demanding singular odd things may put the nation at risk of riots & maybe collapse if they don't get what they want.
Pestilence & Famine: Due to bad weather conditions, nasty parasites affecting the food, importation polices that haven't favored food & just general bad luck, the possibility of mass famine is on the horizon. To make things worse as well, a strange illness has been slowly spreading across the populace, & if a mass famine strikes that will add gasoline onto the flame of the illness.
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