Mystery Maze (trap idea)
Here's one for you DM's that want to cause a sense of panic in the players.
The players enter an empty room & in the center of the room lays a treasure chest. If the players go to open the chest they will find a small amount of gold/a weakfish magical item. After they open the chest the room starts to shake. If the players try to leave for an exit they will be trapped in the center of the room via magic walls. After awhile brick walls will burst from the ground & form a maze, that goes from the center to the entrance. After the brick walls rise, the magic walls will disappear. After about ten seconds of the magical walls disappearing, spikes will burst from the ceiling & the celling will slowly lower itself into the floor of the room. The players now have to either stop the celling from lowing itself, & or find an exit.
The players enter an empty room & in the center of the room lays a treasure chest. If the players go to open the chest they will find a small amount of gold/a weakfish magical item. After they open the chest the room starts to shake. If the players try to leave for an exit they will be trapped in the center of the room via magic walls. After awhile brick walls will burst from the ground & form a maze, that goes from the center to the entrance. After the brick walls rise, the magic walls will disappear. After about ten seconds of the magical walls disappearing, spikes will burst from the ceiling & the celling will slowly lower itself into the floor of the room. The players now have to either stop the celling from lowing itself, & or find an exit.
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